NAME
vtkTransformFilter - transform points and associated normals and vectors
SYNOPSIS
#include "/opt/vtk-c++/graphics/vtkTransformFilter.h"
class VTK_EXPORT vtkTransformFilter : public vtkPointSetToPointSetFilter
vtkTransformFilter() : Transform(NULL) {};
static vtkTransformFilter *New() {return new vtkTransformFilter;};
const char *GetClassName() {return "vtkTransformFilter";};
void PrintSelf(ostream& os, vtkIndent indent);
unsigned long int GetMTime();
void SetTransform(vtkTransform*);
void SetTransform(vtkTransform& );
vtkTransform *GetTransform();
DESCRIPTION
vtkTransformFilter is a filter to transform point coordinates, and associated point normals and vectors. Other point data is passed through the filter.
An alternative method of transformation is to use vtkActor's methods to scale, rotate, and translate objects. The difference between the two methods is that vtkActor's transformation simply effects where objects are rendered (via the graphics pipeline), whereas vtkTransformFilter actually modifies point coordinates in the visualization pipeline. This is necessary for some objects (e.g., vtkProbeFilter) that require point coordinates as input.
SEE ALSO
vtkTransform vtkTransformPolyDataFilter vtkActor
SUMMARY
void SetTransform(vtkTransform*)
void SetTransform(vtkTransform& )
Specify the transform object used to transform points.
EXAMPLES
XFormSph.cc