NAME
vtkPolyDataMapper - map vtkPolyData to graphics primitives
SYNOPSIS
#include "/opt/vtk-c++/graphics/vtkPolyDataMapper.h"
class VTK_EXPORT vtkPolyDataMapper : public vtkMapper
static vtkPolyDataMapper *New();
const char *GetClassName() {return "vtkPolyDataMapper";};
virtual void Render(vtkRenderer *, vtkActor *) {};
float *GetBounds();
void SetInput(vtkPolyData *in);
void SetInput(vtkPolyData& in) {this->SetInput(&in);};
DESCRIPTION
vtkPolyDataMapper is a class that maps polygonal data (i.e., vtkPolyData) to graphics primitives. vtkPolyDataMapper serves as a superclass for device-specific poly data mappers, that actually do the mapping to the rendering/graphics hardware/software.